Monday, January 3, 2011

The Monday Match-up 01/03/2011

Welcome to a new weekly segment called the Monday Match-up. All over the internet, people post their army lists and look for feedback, but rarely do I read actual tactical comparisons between armies and how specific missions impact them. That is the goal of the Monday Match-up. Each week, I will post a mission, an army list, and maybe a few “conditions” that will influence how the game will be played. The idea is for readers to post the army they would be playing and how they would approach the mission considering the details provided.

Monday Match-up for 01/03/2011

The Mission

Annihilation using Pitched Battle deployment

The Board



The Army

01032011 Orks
(Ignore the 85 in the second row as that is a typo.)

Special Conditions

A couple of special conditions for this game:

1. The ork player will focus all of his units on one side of his deployment zone at the start of the game.
2. The ork player has made a point of stating that his main goal is to kill your HQ as revenge for a prior game. Having played this person before, you know that when he makes these kinds of statements, his tactics always reflect the declaration.

Sunday, January 2, 2011

Random Images for 01/02/2011



Some of Ernie's awesome orks.

Saturday, January 1, 2011

Welcome to 2011


2010 was an interesting year for myself and my hobby. When it came to my 2010 Painting Points, I exceeded my 2009 number by 4. Which is an accomplishment, but I am still not painting as quickly as I would like to be. I am glad that I was able to paint a significant portion of my Dogs of War army, but wish I had gotten further with my Imperial Guard. Focusing on a single army has been my greatest challenge and may continue to be if Necrons and Tau are re-released in 2011.

My tournament experiences in 2010 were generally very positive. As always, there were things that I could nitpick, but overall nothing that ruined a single one of them. As I look ahead to 2011, I plan on attending a few different tournaments and am excited about getting out a little more and playing the game.

As for blogging, I am hopeful that I can keep up a decent pace in 2011. 2010 started out well, but the cancellation of Vanguard and not much to replace it took most of the wind from my sails. I know that there is a demand for certain features that I do, like the Wednesday Peek, so I will try to make sure to keep those going moving forward.

In the end, thanks to everyone that visited in 2010 and here is to 2011 being even better.

Wednesday, December 8, 2010

UG&G 40K Tournament - Dec 18th, 2010


Unique Gifts and Games
Warhammer 40k Tournament Rules:

~3 Games
~1,250 points per army. Limited Force Organization ( 1 HQ, 2-4 Troops, 0-1 Elites, 0-1 Fast Attack, 0-1 Heavy Support, 0-1 Floater {Troops, Elites, Fast, Heavy})
~Max Number of Players: 12
~Entrance Fee: $5 Dollars
~Prizes: Best Overall, Best General, Best Sportsman

Tournament Rules.
1. You must use the same army for all 3 games.
2. Warhammer 5th edition rules will be in effect.
3. All models do not have to be painted, but paint scores will be factored in to the overall results.
4. Tournaments are for fun and poor sportsmanship will not be tolerated (also see Unique Gifts & Games house rules for sportsmanship).
5. You can only use one force Organization Chart per player.
6. What you see is what you get (WYSIWYG) will be in effect. This rule is up to the judges discretion and opponents opinion.
7. No Imperial armor units or lists of any kind.
8. You must bring all the materials needed to play including: dice, Measuring device, templates, models, and any rules that you will be using. BRING YOUR CODEX!!
9. You must bring at least 2 printed copies of your army list. ( If they are hand written I must be able to read them and you must still have 2 copies.)
10. Jungle fighting, cities of death and VDR rules will NOT be used.
11. Each player is given a 1,000 point limit and may not exceed it.
12. This came up at the last tournament but unless specified otherwise, only troops can capture objectives with the exception of army specific rules.

All points are in a 3 layer format.
~Max Points: 63 Points (Max 21/game)
~Battle: 36 (Max 12/game)
~Sportsmanship: 18 (Max 6/game)
~appearance: 9 (Max 3/game)
~Tie-Breakers are as follows: Total Points --- Wins --- Head-to-Head --- Sportsmanship ---Paint --- Judge decision.

~Sign In: 11:00AM.
~Dice Roll at 11:30 AM.
~Games will be 1 hour and 45 minutes in length with a 10 minute break in-between.

Monday, December 6, 2010

Around the Net: GW Announces Orcs & Goblins

Incoming: Orcs & Goblins

Picture taken from GW without permission

For years uncounted, before even the Empire existed, and Men were little more than barbarous and primitive cave-dwellers, the Orcs & Goblins have haunted the mountains and deep forests of the world. Extremely aggressive and savage creatures, Orc & Goblin tribes rarely suffer a peaceful moment in their unending lust for battle and inexplicable urge to pillage and despoil.

Once roused to war by a powerful or charismatic leader, a greenskin Waaagh! on the march can rapidly snowball into a seemingly endless tide of rowdy Orc and Goblin warriors, scuttling creatures and lumbering monsters as neighbouring tribes flock to join the gathering masses, or capitulate in defeat. The haphazard nature by which Orc & Goblin armies are mustered results in a huge variety of unruly mobs of squabbling warriors and a wide selection of creatures both great and small. Such huge diversity ensures that greenskin armies are by far the most unpredictable to face in battle.

March 2011 will see the release of Warhammer: Orcs & Goblins, an essential guide to fielding a greenskin host on the tabletop, and a veritable font of knowledge detailing the complete rules, background, artwork and enormous range of miniatures available to a budding Warboss.

To support this exciting release, we will also be unveiling a genuine feast of new miniatures that would sate even the most ravenous Troll. All will be revealed in time, but keep up to speed on developments by checking out White Dwarf and the What's New Today blog on the website. If you haven't already done so, make sure you sign up to the Games Workshop newsletter to learn of any news as soon as it is released.

With this in mind, if you have ever fancied starting your own legion of greenskins, or are looking to ensure that your tribe is the biggest and nastiest around, remember that the Orcs & Goblins are already blessed with a plethora of multi-part plastic kits. The selection of fantastic sets below are the best way to get your army up and running, safe in the knowledge that they will not be replaced in March. So, gather up some Boyz and grab your favourite choppa because now is the time for WAAAGH!