Thursday, March 26, 2015

End Times Tournament @ Adepticon 2015 - Scenario 3

The final scenario from last week's End Times Tournament at Adepticon.


Wednesday, March 25, 2015

End Times Tournament @ Adepticon 2015 - Scenario 2


Tuesday, March 24, 2015

End Times Tournament @ Adepticon 2015 - Scenario 1

Below is the first scenario from the End Times Tournament at Adepticon 2015.



Monday, March 23, 2015

Miniature Monday - 03/23/2015



Decided to change things up and work on a Tyranid model.  Longtime readers of my blog will recall that my original Tyranid army was purple and brown.  I was never fond of the color scheme, but it worked at the time.  This color scheme is closer to what I am wanting in a Nid army.  The biggest challenge with this model was deciding on a conversion that worked but wasn't #ODT.  I also knew it would be a risk to use the same color scheme for the talons and base, but it seems to work for me.

Tuesday, March 17, 2015

Around the Net: Ad Mech are Coming...

The April 4th release just got a really strong hint via this Saturday's White Dwarf.



Monday, March 16, 2015

Around the Net: Codex Khorne Daemonkin

 
The above picture was taken from L'Astropate
 
Let me begin by stating that the picture above is awesome and I am bitz shopping today to recreate the model for my army.  ARGH....  Cannot resist the draw of this project.   .
 
According to Faeit 212:
 
Codex: Khorne Daemonkin
120pg hardback Codex. Rules for fielding a combined force of Khornate Chaos Space Marines with Daemons of Khorne.
£30
 
Warhammer 40,000 Datacards: Khorne Daemonkin
45 reference cards; 36 tactical objective cards; and 9 large-format ‘Blood for the Blood God’ cards.
Khorne Daemonkin Warband
10 Chaos Space Marines; 5 Possessed Chaos Space Marines; 5 Chaos Terminators; a Chaos Helbrute; 3 Bloodcrushers of Khorne; 12 Khorne Berserkers; and a Resin Herald of Khorne.
£140

Miniature Monday - 03/16/2015

 This Miniature Monday is a little something different since it is Adepticon week.  I completed this model over the weekend for one of the tables at the End Times Tournament.  I admit it is not my best work as I rushed the project and relied on doing a lot of heavy handed washes.  The picture also highlights the additional drybrushing I did on the stone staircase after the washes.  After Adepticon, I may revisit the piece and try to get it up to snuff, but for now, it is playable.
 

 






Monday, March 9, 2015

Miniature Monday - 03/09/2015



The next CSM for the squad. Since this marine is wearing a helmet, I felt the need to add the green element via the clawed hand.  It was a bit of a lazy conversion, but one I figured fit with the overall look of the unit. 

Thursday, March 5, 2015

Review: New Avengers - Issue #30




(Warning: This review includes spoilers from New Avengers issue #30)

If you have been following the Time Runs Out storyline, you know that things are looking bad for the Marvel 616 (original Marvel universe).  Since the story began in New Avengers #1, the story has been building on the premise that the Marvel heroes are finally facing their Kobayashi Maru scenario.  Issue #30 does a fantastic job of ramping up this idea by providing some much need details about what is happening.

(Warning: Spoilers are about to be dropped in this article.)

Over the last eight months, Hank Pym has been travelling the multiverse with the purpose of finding out who is responsible for the incursions that have been wiping out realities.  It turns out that in part, the Beyonders are responsible for what is happening.  It also turns out that they are in control of the Mapmakers and are using them as a way of trapping the abstracts and other powerful beings of each universe. 

What makes this issue so fantastic is the tone it sets for the remainder of the story.  The heroes have run out of options and even the Deus Ex Machinas (infinity stones, celestials, etc…) have all been taken off the table by the end of this issue.  Of particular note, the death of Living Tribunal was finally explained after being shown over a year ago. 

The reveals of this issue made for a great read, but did leave me with a bit of a lingering sadness over the state of the 616.  With hope all but lost and future solicitations pointing to things becoming even worse, I was left not wanting to continue the story.  DC comics are known for the occasional reboot, but to see it unfold in the Marvel universe is a different experience.  Reed Richards holding his son after a failed attempt to save everything is a powerful image for a father like me.  More so, hearing characters who I have always known to be hopeful to finally admit defeat is simply a tough story to read. 

If you have been following the storyline, issue #30 is a must read.  If you haven’t been following it to this point, I would suggest starting back at issue #1 and working your way to becoming current.  Time Runs Out is likely to become one of those rare events that sticks with the community for generations.  It will all come down to how Marvel wraps things up in the next two months.   

Tuesday, March 3, 2015

Episode 43 - Malekith the Eternity King

http://heroeshavenmc.com/
Episode 43 is now available for download.  The main topic of this episode is our discussion about Malekith the Eternity King.  We talk about his impact in non-End Time games and means by which we would go about defeating him.
Before talking about him, we do a lengthy Marshaling the Host.  In this episodes MoH, we talk about our End Time primer and share battle reports from the event.

After the end credits, check out this episodes bonus content for more discussion about End Times characters and the US Masters results.

Episode Timeline:
00:00:15 - Sponsors
00:01:30 - End Times at Adepticon
00:29:30 - Marshaling the Host
01:13:30 - Malekith the Eternity King
01:35:15 - Butt Plugs (Arcticon, Kill Teams @ Wandering Dragon)
01:40:00 - Bonus Content


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Monday, March 2, 2015

Miniature Monday - 03/02/2015


One of the first models I completed this year was a Chaos Space Marine.  The model took me about two weeks to complete, but that was mostly because I kept switching projects and working on certain elements in groups (i.e. resin bases).